Updating Results

Curtin University

  • 28% international / 72% domestic

Animation and Game Design

  • Non-Award

None

Key details

Degree Type
Non-Award
Study Mode
Online

About this course

Outline Outline What you'll learn
  • apply narrative communication skills through visual and interactive mediums; understand the fundamentals of communication; contribute to cultural production through creation of animation and game projects
  • think critically and reflectively to explore animation and communication design solutions
  • investigate and evaluate a range of solutions to creative problems, using appropriate technologies and investigative techniques
  • clearly communicate concept, narrative, theme and issues through animated and interactive mediums, and effectively create outcomes appropriate for a wide audience
  • use appropriate technical skills in the production of interactive or visual narrative communication mediums; use and discern tools and technologies appropriate for the production execution
  • demonstrate a range of abilities in knowledge acquisition for the production of projects; recognise the importance of self-directed learning for technical and creative projects, and the development of lifelong learning skills
  • recognise cultural differences for narrative construction for game and animation, and communication of global issues; apply international conventions and standards in individual projects
  • recognise the significance cultural diversity plays in the construction of narratives; respect individuals from all cultures; apply cultural understanding to narrative-based projects
  • work independently and collaboratively, demonstrating leadership skills in group projects; demonstrate professional processes and practices for project developments and collaborative environments

Study locations

Online

What you will learn

  • apply narrative communication skills through visual and interactive mediums; understand the fundamentals of communication; contribute to cultural production through creation of animation and game projects
  • think critically and reflectively to explore animation and communication design solutions
  • investigate and evaluate a range of solutions to creative problems, using appropriate technologies and investigative techniques
  • clearly communicate concept, narrative, theme and issues through animated and interactive mediums, and effectively create outcomes appropriate for a wide audience
  • use appropriate technical skills in the production of interactive or visual narrative communication mediums; use and discern tools and technologies appropriate for the production execution
  • demonstrate a range of abilities in knowledge acquisition for the production of projects; recognise the importance of self-directed learning for technical and creative projects, and the development of lifelong learning skills
  • recognise cultural differences for narrative construction for game and animation, and communication of global issues; apply international conventions and standards in individual projects
  • recognise the significance cultural diversity plays in the construction of narratives; respect individuals from all cultures; apply cultural understanding to narrative-based projects
  • work independently and collaboratively, demonstrating leadership skills in group projects; demonstrate professional processes and practices for project developments and collaborative environments

Graduate outcomes

Graduate satisfaction and employment outcomes for Computing & Information Systems courses at Curtin University.
78.1%
Overall satisfaction
78.1%
Skill scale
54.8%
Teaching scale
72.6%
Employed full-time
$64k
Average salary