Bachelor
Design is an ability to question assumptions. Designers are trained to ask, 'why?' because this can lead to exciting changes in the way things are done.
Design is also the ability to think through doing. Like sketching and drawing, making models or quick prototypes to test your ideas through materials. It's satisfying work. And if you're not having fun making, you're doing it wrong!
In our Bachelor of Design course, you can explore design through a specialisation in Visual and Spatial Design or Games and Interactive Design.
You'll develop transferable visual and spatial problem identification, ideation, and prototyping skills to establish your own place in the world, with a personal style, as well as career opportunities and entrepreneurial skills.
And because we have real clients that need our ideas, by the end of your course you'll have real work to show to launch your design career. Or you can go on to further study, such as our Master of Design course.
This course has been accredited by ECU as an AQF Level 7 Bachelor Degree Award.
Admission requirements you'll need to meet for this course.
All applicants must meet the academic admission requirements for this course. The indicative or guaranteed ATAR is as published (where applicable) or academic admission requirements may be satisfied through completion of one of the following:
* Further information can be found on the Study course entry page.
For international students, requirements include your secondary school results.
English competency requirements may be satisfied through completion of one of the following:
* Further information can be found on the Study course entry page.
Some of the majors in this course don't require an ATAR for entry. Find out how to apply using our Creative Humanities Portfolio Entry pathway.
How to applyEmployment is available in Service Design, Graphic Design, Spatial Design, Healthcare Design, Strategic Design, UX (User Experience Design), Web Design, Game Design. Increasingly, Design is a valued skill in a range of ancillary industries and students can work in transdisciplinary areas such as designing games for education and training, working with architectural design companies to create visualisations, and plan and manage public space, work with information industries such as libraries, archives and museums. The course equips students in managing projects, clients, and their roles in teams as well as the generic skills required to adapt to a rapidly evolving industry.
Possible future job titlesGraphic Designer, Spatial Designer, Service Designer, Web Designer, Game Designer, Interior Designer, Conceptual Artist, Illustrator, Sketch-noter, Graphic Facilitator