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QUT (Queensland University of Technology)

  • 17% international / 83% domestic

Bachelor of Fine Arts (Animation)

  • Bachelor

Explore animated filmmaking, visual effects, game development and the visual arts in this studio-based course. Work on real projects or your individual practice.

Key details

Degree Type
Bachelor
Duration
3 years full-time
Course Code
421012, 056185A
Study Mode
In person
Intake Months
Feb
ATAR
70

About this course

Highlights
  • Develop practical skills in motion graphics, 3D graphics, drawing and real-time modelling for virtual environments.
  • Gain experience and contacts in your industry through professional industry placements and projects.
  • Choose independent study options where you can design and implement creative work.
Highlights
  • Develop practical skills in motion graphics, 3D graphics, drawing and real-time modelling for virtual environments.
  • Gain experience and contacts in your industry through professional industry placements and projects.
  • Choose independent study options where you can design and implement creative work.

Entry requirements

Year 12 early offer scheme

If you're a current Queensland Year 12 student you may be eligible to receive an offer for this course on the last day of Queensland Year 12 before receiving your ATAR or selection rank.

Find out more about the QUT Year 12 Early Offer Scheme

Study locations

Kelvin Grove

What you will learn

This degree allows you to learn the various creative aspects and techniques involved in animated filmmaking visual effects and games by providing a solid grounding in the fundamental practices theory techniques and art of animation. The course progresses from generalised to more specific allowing you to explore the broad areas and latest techniques involved in animated filmmaking and then develop a more advanced specialisation in your area of interest.

You will be encouraged to experiment with a range of animation styles and techniques while producing your own animations graphics and visual effects. Studies in industry workflows tools process and skills will equip you with a strong understanding of current industry practices-from concept development to timelines and finished works. Later in your degree your studies will include CGI production in preparation for final-year projects and work integrated learning opportunities.

Double degrees

Combine your degree with a second degree to gain a broader range of skills and knowledge a competitive advantage and enhanced career flexibility.
Choose a double degree with:
  • Business to broaden your skill set and make you stand out to employers or give you the abilities to start your own creative enterprise.

Career pathways

Careers and outcomes

The ability to create build worlds and animate characters opens doors to a variety of careers. Animation is an important part of filmmaking TV production and creative advertising and marketing. It's also integral to games production.

Graduates of the animation major are employed in various industries and fields ranging from film games and education to architecture engineering and medical research for assisting with product previsualisation. The animation field is broad in terms of possible creative and technical roles including concept artists storyboarders animators modelers producers visual effects artists game artists and directors to mention a few. Graduates from our program have worked on award-winning films including Bluey Spider-Man: Far From Home Avengers: Endgame Guardians of the Galaxy I Robot King Kong Godzilla and How to Train Your Dragon. They have also been part of teams that developed games such as Hellblade and Disney Infinity 3.0 at major studios such as Animal Logic Disney Animation Lucasfilm Double Negative Rising Sun Pictures and Weta Digital.

This course can be also followed with a graduate-entry teacher education course* which enables you to become a qualified teacher. Pathways also exist to prepare you for further study including research.

* Entry to graduate-entry teacher education courses usually requires that you have studied a range of units in a different subject area to the main focus of your degree. This forms the basis of your second teaching area. Check the entry requirements for specific teaching courses at www.qut.edu.au/study

Possible careers
  • Advertising professional
  • Animator
  • Artist
  • Computer game programmer
  • Computer games developer
  • Film/television producer
  • Internet professional
  • Media industry specialist
  • Motion graphics designer
  • Multimedia designer
  • Post-production specialist
  • Visual artist
  • Web designer

Course structure

Your course

To meet the course requirements of the Bachelor of Fine Arts (Animation) you must complete the following:

  • Two common units (KYB101 and KYB102) - 24 credit points
  • Animation major - 168 credit points
  • Complementary studies - 48 credit points from the Situated Creative Practice Extension plus 48 credit points chosen from a minor or unit options (electives).
Year 1
  • develop your capacity to create animated works
  • learn to use 3D computer graphics drawing and motion graphics
  • study animation screen history and practices
  • expand your interest and knowledge of the animation medium
Year 2
  • extend your knowledge of animation practices
  • engage in studio-based learning and respond creatively to project briefs
  • understand the principles of 3D character animation real-time 3D computer graphics compositing for visual effects and motion capture for virtual production
  • develop your critical analysis skills to evaluate your own work and the way you present your ideas visually
Year 3
  • apply your accumulated learning to produce a major creative work exploring any aspect or medium of animation as a showcase of your professional skills and knowledge
  • learn about the current animation industry and contemporary issues in the screen industry
  • explore pathways for future vocational opportunity research or other entrepreneurial aspirations
Study overseas

Study overseas while gaining credit towards your QUT creative industries degree with one of our worldwide exchange partners. Overseas study can be for one or two semesters (or during the semester break) and the units you take can be in a creative or non-creative discipline area depending on how they match with your QUT course. Saving your electives for exchange will allow you the most flexibility. Find out more about studying on exchange.

Your course

To meet the course requirements of the Bachelor of Fine Arts (Animation) you must complete the following:

  • Two common units (KYB101 and KYB102) - 24 credit points
  • Animation major - 168 credit points
  • Complementary studies - 48 credit points from the Situated Creative Practice Extension plus 48 credit points chosen from a minor or unit options (electives).
Year 1
  • develop your capacity to create animated works
  • learn to use 3D computer graphics drawing and motion graphics
  • study animation screen history and practices
  • expand your interest and knowledge of the animation medium
Year 2
  • extend your knowledge of animation practices
  • engage in studio-based learning and respond creatively to project briefs
  • understand the principles of 3D character animation real-time 3D computer graphics compositing for visual effects and motion capture for virtual production
  • develop your critical analysis skills to evaluate your own work and the way you present your ideas visually
Year 3
  • apply your accumulated learning to produce a major creative work exploring any aspect or medium of animation as a showcase of your professional skills and knowledge
  • learn about the current animation industry and contemporary issues in the screen industry
  • explore pathways for future vocational opportunity research or other entrepreneurial aspirations
Study Overseas

Study overseas while gaining credit towards your QUT creative industries degree with one of our worldwide exchange partners. Overseas study can be for one or two semesters (or during the semester break) and the units you take can be in a creative or non-creative discipline area depending on how they match with your QUT course. Saving your electives for exchange will allow you the most flexibility. Find out more about studying on exchange.

Graduate outcomes

Graduate satisfaction and employment outcomes for Creative Arts courses at QUT (Queensland University of Technology).
71.7%
Overall satisfaction
76.5%
Skill scale
64%
Teaching scale
53.6%
Employed full-time
$50k
Average salary