Diploma
Graduates of this course will possess a general knowledge and practical skills in: game development and production, documentation, problem solving, logic programming, 3D modelling, 3D Rigging, texture art, digital animation, digital illustration, effects design, and task management.
Students are required to complete 16 units, five core units and 11 elective units.
Credit is granted in recognition of previous study and/or experience and allows students to gain advanced standing towards their course. Applicants are assessed on a case-by-case basis. Learn more about credit.