Bachelor
This course offers a sound education in all aspects of information technology and develops the diverse skills necessary for a career in computer games development.
Graduates gain an enhanced work-ready expertise in games development, iterative design processes, team project planning and management, and games-specific technology. In doing so, graduates are equipped with a wide range of skills that can be applied to a range of IT careers, such as practical problem-solving skills, the application of theory and cutting-edge research to a real-world context, programming across a variety of languages, professional verbal and written communication, entrepreneurship, life-long learning, and an awareness of the principles of ethics in the IT sector.
Career options include computer game developer, data analyst, game/interaction designer, generalist programmer, graphics engine specialist, IT project manager, network specialist, software engineer, web developer.
Students are required to complete 144 credit points, comprising:
Industrial training is available as an additional year by concurrently enrolling in the Diploma in Information Technology Professional Practice (C20056). The diploma comprises a minimum of nine months' full-time paid work experience and supporting subjects at UTS.